@wtrebella Same here. Using Co…
@wtrebella Same here. Using Cocos2D, I think I would’ve spent 2 more months on #StreetfoodTycoon Saved me time! @naveen_pcs @carlosicaza
@wtrebella Same here. Using Cocos2D, I think I would’ve spent 2 more months on #StreetfoodTycoon Saved me time! @naveen_pcs @carlosicaza
@wtrebella It’s pretty easy & straightforward esp if you’re coming from an Obj-C background. @carlosicaza @ansca
@wtrebella Once you release your 1st game, you’ll realize its not that expensive. There’s also a trial version btw. @carlosicaza @ansca
@wtrebella I used #CoronaSDK for #StreetfoodTycoon Its def worth it. Used to be a Cocos2D user. @carlosicaza @ansca
Can’t wait! RT @carlosicaza: Corona SDK Devs: Some Big Ticket Items http://t.co/9Q7hBMxf @ansca #coronaSDK
@chrismwaite I agree. Moving on to the hard part now.
@chrismwaite Thanks so much! Finishing it is only half the battle though.
Congrats! RT @karnakgames: Corona SVG Level Builder won the 3rd place in the @ChupaMobile mobile developer compet… http://t.co/nOs9NCre
So the 25 billionth app download came from China & the downloaded app was free. Very interesting.