@Mycatedwin Read those numbers…
@Mycatedwin Read those numbers somewhere. It depends on your definition but mine would be–you got less than what you spent making it.
@Mycatedwin Read those numbers somewhere. It depends on your definition but mine would be–you got less than what you spent making it.
@Mycatedwin Read those numbers somewhere. It depends on your definition but mine would be–you got less than what you spent making it.
@Mycatedwin If by average you mean the vast number of indie flops out there, you’d get about $300-500 in an app’s lifetime.
@MindJuiceMedia Why not just release HD/non-HD versions? I agree w/ keeping things simple but I’m sure the 3GS market is still huge.
Excited about Pixelmator v2! Hope it comes out soon! http://t.co/gdu3cC0l
Corona won’t let me build today. Hmmm.
I think I found a way to escape these XCode issues–Corona SDK!
Doing hi-res graphics on a 13″ MBP is a daunting task. Note to self: get a bigger screen next time.