Work. Work. Work.
July 5th, 2011
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Work. Work. Work.
@ssowy I heard Gamesalad has improved a lot now? Tried it in its early days & it was pretty limited back then.
Glad that the updates are out of the way. New game projects up next! Stay tuned folks!
For those who are asking–Blog: The Story behind @pinkzombiegames http://t.co/wbZYGKa
If you’re interested in reviewing #CardDrop or any of our games, feel free to drop us a note!
Getting ready to submit #Alienz to Apple. Biggest. Update. Ever.
Nice post! RT @MarkusN: New post: “Designing waiting times in Freemium games” http://t.co/oH2ZhWW #idevblogaday