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Archive for May, 2011

It’s always refreshing to hang…

May 17th, 2011 Tweet Poster No comments

It’s always refreshing to hang out w/ my li’l one after a long work day. That is, if you can call “5 hours of work” long.

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@GavinBowman Nice setup! Tried…

May 17th, 2011 Tweet Poster No comments

@GavinBowman Nice setup! Tried that mousepad before & it kept on slipping so I had to upgrade to a whole pad paper. :)

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@noel_llopis Congrats! :)

May 17th, 2011 Tweet Poster No comments

@noel_llopis Congrats! :)

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@SinecureInd Absolutely. I don…

May 16th, 2011 Tweet Poster No comments

@SinecureInd Absolutely. I don’t think I’ll survive if I stick w/ iOS alone. :)

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@iPlop I’m not going to commit…

May 16th, 2011 Tweet Poster No comments

@iPlop I’m not going to commit but I’ll see what I can do. :)

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Gone are the days when game gr…

May 16th, 2011 Tweet Poster No comments

Gone are the days when game graphics used to be just one size & resolution. #goingcrossplatform

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RT @Quebarium: New Saturday #i…

May 15th, 2011 Tweet Poster No comments

RT @Quebarium: New Saturday #iDevBlogADay post : Remote iDevelopment http://bit.ly/jnAznn

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@iPlop If you can send me more…

May 14th, 2011 Tweet Poster No comments

@iPlop If you can send me more details, I’ll let you know if I can squeeze it in. How big? How do you want it to look like? Etc.

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Likewise. We’re so glad you ma…

May 14th, 2011 Tweet Poster No comments

Likewise. We’re so glad you made such a game. :) RT @GavinBowman Velocispider is almost done. Almost. I’m so glad we made this game.

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Thanks for the #FF guys! Or sh…

May 14th, 2011 Tweet Poster No comments

Thanks for the #FF guys! Or should I say #FFthe13th :) @HeadcaseGames @TOFTTApps @hermanjakobi

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