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Archive for May, 2011

@HilzFuld Still on iOS but wil…

May 3rd, 2011 Tweet Poster No comments

@HilzFuld Still on iOS but will branch to Android soon. I’ll drop you a note once I’ve explored this. :)

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@PixelCUBEstudio Sweet! I hope…

May 3rd, 2011 Tweet Poster No comments

@PixelCUBEstudio Sweet! I hope it will run across different platforms as well–that would be awesome! :)

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@HilzFuld Yes, I actually rely…

May 3rd, 2011 Tweet Poster No comments

@HilzFuld Yes, I actually rely mostly on ad revenues. Checking out @inneractive.

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@hermanjakobi Yes I do. Planni…

May 3rd, 2011 Tweet Poster No comments

@hermanjakobi Yes I do. Planning to diversify to Android this year. :)

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@PixelCUBEstudio Are you talki…

May 3rd, 2011 Tweet Poster No comments

@PixelCUBEstudio Are you talking about AdMob btw? I found an article on the web w/c integrates it w/ Corona.

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@SinecureInd Nice! Can’t wait!…

May 3rd, 2011 Tweet Poster No comments

@SinecureInd Nice! Can’t wait! :)

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Lovin’ Corona SDK so far. Was …

May 3rd, 2011 Tweet Poster No comments

Lovin’ Corona SDK so far. Was able to create a simple game which runs on the iPod, iPad & Galaxy Tab in 2 days!

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It’d be great if Bing.com actu…

May 2nd, 2011 Tweet Poster No comments

It’d be great if Bing.com actually played a faint “bing” sound effect everytime it displayed the search results.

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RT @minimaxgames: Matching Ani…

May 2nd, 2011 Tweet Poster No comments

RT @minimaxgames: Matching Animals HD for iPad is back to $1.99 http://bit.ly/lXdPO1 #ipad

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A quick question to Android de…

May 2nd, 2011 Tweet Poster No comments

A quick question to Android devs: Is the $25 Marketplace registration an annual or a one-time fee?

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